ABOUT THE JOB
BRON Digital, is a state-of-the-art virtual production and service company, that utilizes the Unreal Engine to develop and produce long-form animation for series television, short-form content, and motion pictures. This division leverages BRON’s extensive experience producing traditional CGI animation to apply and adapt the best practices of linear animation pipelines and marry those with Unreal Engine centered, virtual production workflows. The move allows BRON to broaden and expand its production and produce high quality content with much faster turnarounds.
We are seeking an Unreal Pipeline TD to join our Pipeline Department. The position is open to freelancers.
Requirements
Role amp; Responsibilities
- Simplifying the transfer and conversion of data generated using external data creation tools
- Optimizing Unreal Engine and the editor
- Create and maintain tools documentation
- Designing and implementing features and user interfaces for the Unreal Engine 4 editor
- Analyzing and optimizing load times, memory usage, and performance problems
- Supporting other members of the Digital crew by answering their questions on Unreal Engine 4
- Collaborate with the other Pipeline Developers to map out and optimize workflows and tool integration
- Participate in daily scrum and other pipeline related meetings
Qualifications
- Excellent C++ skills
- Experience in Animation / VFX / Gaming industry
- Excellent optimization and debugging skills
- Well versed in software engineering principles
- Experience with Unreal Engine 4 is required
- Experience developing in a large codebase; ideally experience designing and implementing features from the ground up